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Reply: The Castles of Burgundy:: Reviews:: Re: First impressions with my...

by rlux202recallme wrote:I am aware of that and i even tried to stress, how much she wanted to continue playing and not waiting for my move.Perhaps my english was too bad.I understood exactly what you...

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Thread: The Castles of Burgundy:: Rules:: Games not using the first player...

by asgelb In the rules, it suggests starting using board #1.In the setup, it says to give each player a castle that they should place on the center #6 tile.When playing games other than this first...

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Reply: The Castles of Burgundy:: Rules:: Re: Games not using the first player...

by eunoiaasgelb wrote:In the rules, it suggests starting using board #1.In the setup, it says to give each player a castle that they should place on the center #6 tile.When playing games other than...

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Reply: The Castles of Burgundy:: Rules:: Re: Games not using the first player...

by Robman The advanced rules are on the back page of the rulebook. -determine player order-each player receives a random board-players choose which side to play-players choose which dark green space to...

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Reply: The Castles of Burgundy:: Rules:: Re: Games not using the first player...

by freddieyuasgelb wrote:In the rules, it suggests starting using board #1.In the setup, it says to give each player a castle that they should place on the center #6 tile.When playing games other than...

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Reply: The Castles of Burgundy:: Rules:: Re: Games not using the first player...

by asgelb Thanks all!

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New Image for The Castles of Burgundy

by eraserheadThe gang goes Burgundy

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Reply: The Castles of Burgundy:: Rules:: Re: Yellow tile 12: adjust die...

by NDee321 We experienced a similar situation (picking #12 knowledge tile early in the game). We didn't had the feeling that it was a game breaker, but were wondering if it's too strong in comparison...

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New Image for The Castles of Burgundy

by jcarnehlFrustrated wife. Too bad she won anyway.

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Thread: The Castles of Burgundy:: Variants:: Castles of Burgundy

by RobertBr Age 12+ and 30-90 minutes, I am not convinced. Every player has exactly 50 compulsory actions and 25 optional actions, which in a four player means less than 27 seconds to make each...

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Reply: The Castles of Burgundy:: Variants:: Re: Castles of Burgundy

by Jion i personally dont think that the complexity or the length kills the gamei think what you need to do is to play a completely different gamecos thats what your variant kinda makes the game into -...

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Reply: The Castles of Burgundy:: Variants:: Re: Castles of Burgundy

by chris1nd I like it. Can you flesh it out some?

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Reply: The Castles of Burgundy:: Variants:: Re: Castles of Burgundy

by DoomTurtlechris1nd wrote:I like it. Can you flesh it out some?I agree. I think it perhaps needs a fifth round. I'd also say wipe out all of the tiles after each round, and replace them all. The last...

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Reply: The Castles of Burgundy:: Variants:: Re: Castles of Burgundy

by Carthoris I think 30 minutes per player (assuming some prior experience) is probably a better time estimate. My eight-year-old is quite good at it though, so I don't see it as being too complex for...

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Reply: The Castles of Burgundy:: Variants:: Re: Castles of Burgundy

by CHRISDH I usually stay away from playing this with 4 due to length. Towards the last couple rounds it starts to feel too long. 2 and 3 Players work great!

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Reply: The Castles of Burgundy:: Variants:: Re: Castles of Burgundy

by pfctsqr Using the fact that all players roll their dice simultaneously and you can actually plan when it is not your turn, the game CAN be finished in 90 minutes even with 4 players. I have done it....

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Reply: The Castles of Burgundy:: Variants:: Re: Castles of Burgundy

by matthewtownsend As someone who's played over 30 games of Burgundy, I like where you're going with this. Not to replace the game, but an intro/speed variant sounds great. More needs to be...

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Decision Space

by Robert Bracey Castles of Burgundy seems a light game (just eleven pages) but it caused problems for casual players I taught - long analysis prone turns and much rules checking. This is about...

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Reply: The Castles of Burgundy:: Variants:: Re: Castles of Burgundy

by pfctsqr The problem is if all the tiles of a type do the same thing, it severely diminishes or nearly eliminates the tension over turn order. You take that building? So what. There are plenty...

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Skipping Origins again but still learning some decent games

by Lowell Kempf Origins Game Fair is, to be honest, one of my favorite gaming conventions. Admittedly, a major part of that is the CABS room but while GenCon is a convention for every kind of gamer out...

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