Reply: The Castles of Burgundy:: Strategy:: Re: [stats] avg points, win%,...
by noonDoomTurtle wrote:Were the 10x boards only played against each other using the altered rules?Does this simulation take back to back boards into account (i.e. with the physical copy, someone with...
View ArticleReply: The Castles of Burgundy:: Strategy:: Re: [stats] avg points, win%,...
by yzemazeDoomTurtle wrote:Were the 10x boards only played against each other using the altered rules?Does this simulation take back to back boards into account (i.e. with the physical copy, someone...
View ArticleReply: The Castles of Burgundy:: Strategy:: Re: Analyzing the Player Boards
by bkunes A similar thread: [stats] avg points, win%, etc. per player board (based on a few 1000 games on boite-a-jeux)
View ArticleReply: The Castles of Burgundy:: Rules:: Re: just one silverling for a goods...
by asgelb Ok, so to be clear, no matter how many goods you sell, you'll only ever receive 1 silverling per sale. (not per item)Furthermore, you get VPs (dependent on the # of players) for EACH ITEM you...
View ArticleReply: The Castles of Burgundy:: Rules:: Re: Turn order
by asgelb I understand how the track works in practice, but wouldn't this punish the first person to use the ship action tile?I've only played a solitaire practice game, but it seems if player 1 and 2...
View ArticleReply: The Castles of Burgundy:: Strategy:: Re: [stats] avg points, win%,...
by Falzir Great stuff, very interesting. Thanks for sharing!I'm a bit surprised by the performance of board 7. People have to choose between board 6 and 7, and they pick #6 about 3 times more often,...
View ArticleReply: The Castles of Burgundy:: Strategy:: Re: [stats] avg points, win%,...
by casualgod Pretty much shows me what I have been saying all along. Board 8 should be removed or given to noobs.
View ArticleReply: The Castles of Burgundy:: Rules:: Re: Turn order
by Falzirasgelb wrote:I understand how the track works in practice, but wouldn't this punish the first person to use the ship action tile?To me it seems as though the first person to play a tile will...
View ArticleReply: The Castles of Burgundy:: Strategy:: Re: [stats] avg points, win%,...
by Falzircasualgod wrote:Pretty much shows me what I have been saying all along. Board 8 should be removed or given to noobs. +1. Based on this sample, assuming normal distributions, in a 2p game, if...
View ArticleReply: The Castles of Burgundy:: Rules:: Re: just one silverling for a goods...
by Falzirasgelb wrote:Ok, so to be clear, no matter how many goods you sell, you'll only ever receive 1 silverling per sale. (not per item)Furthermore, you get VPs (dependent on the # of players) for...
View ArticleReply: The Castles of Burgundy:: Strategy:: Re: [stats] avg points, win%,...
by porkchop_tw Next time when I pick my board I should stick to odd numbers:3, 5, 7...and the only even number I should pick is 8. :whistle:(Just kidding, in reality, when I play it with gf, we roll a...
View ArticleReply: The Castles of Burgundy:: Strategy:: Re: [stats] avg points, win%,...
by yzemazeDoomTurtle wrote:Were the 10x boards only played against each other using the altered rules? Sorry, misinterpreted your question. The draw is random (like Matt said) and there's mix and...
View ArticleReply: The Castles of Burgundy:: Rules:: Re: Turn order
by asgelbFalzir wrote:asgelb wrote:I understand how the track works in practice, but wouldn't this punish the first person to use the ship action tile?To me it seems as though the first person to play...
View ArticleReply: The Castles of Burgundy:: Rules:: Re: Turn order
by arkaynasgelb wrote:I understand how the track works in practice, but wouldn't this punish the first person to use the ship action tile?Maybe I'm misunderstanding you, but it doesn't sound like...
View ArticleFile: The Castles of Burgundy:: SoloPlay_CastlesofBurgundy_v1
by GameRulesforOne New File: SoloPlay_CastlesofBurgundy_v1 for Board Game: The Castles of Burgundy
View ArticleReply: The Castles of Burgundy:: Rules:: Re: Turn order
by asgelbarkayn wrote:asgelb wrote:I understand how the track works in practice, but wouldn't this punish the first person to use the ship action tile?Maybe I'm misunderstanding you, but it doesn't...
View ArticleReply: The Castles of Burgundy:: Strategy:: Re: [stats] avg points, win%,...
by snoozefest Cool! Looking forward to seeing results with more data!For those of us who don't know which board is which (surely there are better pictures? I'll update this if/when I find them):1 2 3 4...
View ArticleReview: The Castles of Burgundy:: First impressions with my girlfriend: The...
by recallme Hi fellow gamers,my main gaming partner is my GF and because lots of threads are asking "what can i teach next to my GF" or something along these lines i am making these reviews.Her gaming...
View ArticleReply: The Castles of Burgundy:: Reviews:: Re: First impressions with my...
by Thunkd All players roll their dice at the same time. So the start player can try to screw the other players by taking something they might want based on which dice they rolled, and all the players...
View ArticleReply: The Castles of Burgundy:: Reviews:: Re: First impressions with my...
by recallme I am aware of that and i even tried to stress, how much she wanted to continue playing and not waiting for my move.Perhaps my english was too bad.
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