by skovatch
davypi wrote:
Suppose you already have a Church, Castle, Carpenter, and one silverling on your player board. You play the Church (1 action) which allows you to play the Carpenter (2 actions) which allows you to pick up a Warehouse from the board (3 actions). With your second die, place the Castle (4 actions) which allows you to place the Warehouse (5 actions) which allows you to sell goods (6 actions) and use the resulting money to purchase a tile from the black market (7 actions).
I really like this, but I think you meant "City Hall" instead of "Church" here. A Church lets you pick up a knowledge, mine, or castle, whereas a City Hall lets you play one more tile to your estate. That's the only combo I can think of that makes this work.