Quantcast
Channel: The Castles of Burgundy | BoardGameGeek
Viewing all articles
Browse latest Browse all 11912

Reply: The Castles of Burgundy:: Variants:: Re: Dealing with Goods Tile Imbalance in two player games

$
0
0

by bchlax944

In the scheme of things, though, that tile you ended up taking is one of the "most powerful" in the game. Otherwise, 8 points from a yellow tile is a decent amount, in my opinion.

tzutzy wrote:

Since we're talking yellows :) I think that the tile that gives you 2 extra VP per each Bonus Colour tile you have the the end of the game is less valuable than other yellow tiles and to me this doesn't seem to change much with different player count.

Now, I understand that all tiles are not created equal but every time I see this tile I get excited about it and want it because I always race to get the big (or small) bonuses for the 6 available colours but then I realize that other tiles can give more points with somewhat less effort.

In my last 4 player game I managed to get 3 big bonuses (dark green, gray and yellow) and played right after the player who got the big bonus for buildings so I only got the small bonus instead, and all this means is extra 8vp with the +2 / bonus tile. In the end I replaced it with the one giving +3 / type of goods sold as I only had room for one more yellow on my board. I had 5 tiles sold at that time all different colours (as I was selling at high profits of 2 silver and 1 worker due to yellows) so that's 15 points vs 8. :D

Viewing all articles
Browse latest Browse all 11912


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>