Quantcast
Channel: The Castles of Burgundy | BoardGameGeek
Viewing all articles
Browse latest Browse all 11912

Reply: The Castles of Burgundy:: General:: Re: Post your high scores here

$
0
0

by louper

casualgod wrote:

viol8r wrote:

Well sort of related post, in regards to achieving high scores...

Has anyone completely filled all the spaces on the board? I'm not really sure if this is possible, maybe if never taking time to sell goods in which case it may not be good idea? I think I had 5 spaces left as the closest I have come to completing the board.


I think it has been determined that it is not possible.


There are (essentially) only four ways to get tiles from the central board to your individual player board:

1) Using a die as an action to take it from the central board.

2) Placing a building with a special ability that allows you to take another tile from the central board (Church, etc.)

3) Placing a castle and using its special ability to take a tile from the central board.

4) Buying a tile from the black market.

There are only three ways to place tiles, I think:

1) Using a die as an action to move it from your reserve to your board.

2) Placing City Hall and using its special ability to place another tile.

3) Placing a castle and using its special ability to place another tile.

There are 12 spots for buildings and 3 spots for castles (ignoring the castle location you start with at the beginning, since you don't get the special ability for that castle). In addition to die rolls, of which you get 50, that's a total of 50 + 12 + 3 = 65 actions. It takes 2 actions to get a building into your estate (one to get the tile from the central board, one to place it in your estate).

With 36 spaces to fill (since you start with a castle), you need a total of 72 actions. That means you're 7 actions short. Of course, you can buy buildings from the black market. So, you'd need to buy 7 buildings.

You could, in a 4-player game, in theory, get and place 2 mines in Phase A - you couldn't buy one from the market because you wouldn't yet have 2 silverlings. You could also get and place the knowledge tile that lets you get 2 money instead of 1 per mine. So, at the end of Phase A you could get 4 silverlings. You could fill your last mine location during Phase B and receive 6 silverlings at the end of Phases B, C, D, and E (although the money at the end of Phase E won't help because the game is over.)

So that's a total of 22 usable silverlings, certainly more than enough to buy 7 buildings.

The only thing (I think) I haven't considered is whether there are enough (or the right combination) of building tiles / castles that would allow you to place your buildings on the estate.

I'm not sure if this analysis is right or useful, but I did it ANYWAY.

Ultimately, I think David got it right - set up the game and assume the perfect roll each turn (and the perfect tiles appearing in the market).

Viewing all articles
Browse latest Browse all 11912

Latest Images

Trending Articles



Latest Images

<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>