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Reply: The Castles of Burgundy:: Variants:: Re: Dealing with Goods Tile Imbalance in two player games

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by petercox

In my 20+ plays, I have never once felt this as an issue. I think a better way to look at it is that in the 4 player game, those things are less powerful and goods are "worth" more. Either way, neither player count needs a change.

LOL, there's always a few of these posts on every variant page. Categorical statement that they know the game better and nothing needs changing.

No one's forcing you to do anything, mate. Like I say: people have different views on the topic, and how they prefer to play. This sort of 'no, you're wrong' response is a bit tiresome, particularly when it engages with the points made at an entirely cursory level.

Doesn't really make for a very pleasant community.

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