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Thread: The Castles of Burgundy:: General:: CoB prototype - how does it play?

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by Iori_Yagami

Has anyone tested this? I quite like that it has 6 rounds (all goods are used up), the mechanic with slot occupation, where you mark storage slots (which are 4 now) are used/unused (or something like that, I don't have the rules), and 5th dice action.


Also, the points track is simple and straight.
Not sure about tile distribution though - 7 buildings, 4 castles/pastures/ships, 2 knowledge and 3 mines? Is it better balanced or worse?


I would like to play this advanced version. I wonder why it was simplified? Balance issues, or the publisher said "Make it simpler for broader audience". If so, that's a shame.

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